
The Atlas
Worlds
Planets and fabled places of the 41st millennium — the throneworlds and death worlds, forge worlds and shrine worlds where the Imperium's war is fought.
Forge WorldAgripinaa
A grim forge world on the doorstep of the Eye of Terror, its foundries arming the eternal Cadian Gate against the tide of Chaos.
CraftworldAlaitoc
The distant Rangers' craftworld, whose exiles and shadow-clad snipers haunt the frontier fringes of the galaxy.
Hive WorldArmageddon
A blistered industrial hive world drowning in ash and war, thrice invaded and thrice defended in blood beyond all counting.
Homeworld of the Blood AngelsBaal
A blasted crimson desert world and its two lethal moons, recruiting ground of the noble, beautiful, and doomed Blood Angels.
Death WorldBaal Secundus
An irradiated desert moon of Baal whose blasted tribes furnish the Blood Angels with recruits drawn from a poisoned, dying land.
Fortress WorldBakka
A great fortress world and naval bastion of Segmentum Solar, home port to war-fleets that guard the approaches to holy Terra.
Death WorldBarbarus
A poison-shrouded death world of toxic peaks and overlord-sorcerers, the deadly crucible that forged the primarch Mortarion.
CraftworldBiel-Tan
The militant Swordwind craftworld, dreaming of restoring the lost Aeldari empire through relentless, precise wars of conquest.
Sept WorldBor'kan
The sept of scholars and inventors, whose Earth caste laboratories forge the most advanced weaponry in the T'au Empire.
Fortress WorldCadia
The bastion world that guarded the only stable passage out of the Eye of Terror for ten thousand years, until at last it broke.
Destroyed WorldCaliban
A knightly world of dark forests and monstrous beasts, shattered to drifting rubble by treachery at the Heresy's bitter end.
Civilised WorldCalth
A scorched arcology world of Ultramar whose people fled underground after treachery set its very star ablaze against them.
Death WorldCatachan
The deadliest of jungle death worlds, where the very plants hunt the living and only the strong survive to become soldiers.
Ork WorldCharadon
The capital of a vast and enduring Ork empire, a smog-wreathed forge of greenskin war-engines that has defied the Imperium for centuries.
Dead WorldChemos
A dying industrial world of endless toil and failing light, raised from ruin by Fulgrim to birth the Emperor's Children.
Feral WorldChogoris
A windswept world of endless steppe and horseborne warriors, ancestral riding-ground of the swift and cunning White Scars.
Lost WorldColchis
An ancient temple-world of endless faith, birthplace of the Word Bearers' zealotry, damned and scoured for its heresy.
Dark CityCommorragh
A vast, lightless city hidden in the cracks of the webway, home to the soul-thirsting Drukhari and their endless cruelties.
Death WorldCretacia
A savage jungle death world of monstrous predators, homeworld of the Blood Angels' successor Chapter the Flesh Tearers.
Fortress WorldCypra Mundi
The mightiest Imperial Navy bastion of the Segmentum Obscurus, a fortress-star from which void-fleets sail to hold the northern galaxy.
Sept WorldDal'yth
A cosmopolitan trade sept where countless alien species mingle, its diplomats and merchants weaving the many threads of the Greater Good.
Ice WorldDamnos
A frozen Imperial mining world whose deep excavations woke a slumbering Necron tomb, unleashing a war of ice and unliving metal.
Forge WorldDeimos
A small, cratered moon of Mars honeycombed with ancient manufactorums, a sacred outpost of the Adeptus Mechanicus in the Sol System.
MoonDeliverance
A prison-moon turned fortress, freed by bloody rebellion, from whose shadows the stealthy Raven Guard are born.
Civilised WorldDimmamar
A civilised shrine world once renowned as a seat of learning, later scoured by the Blood God's hordes in a great daemonic incursion.
Civilised WorldDulan
A contested world of the Damocles Gulf, seized by the expanding Tau Empire and fought over in the Imperium's great crusade against them.
Civilised WorldEspandor
A frontier world of Ultramar guarding the realm's borders, its wild marches a first line against the terrors of the outer dark.
Death WorldFenris
A savage ice world of fire and sea whose murderous seasons alone kill the weak, breeding the fierce warriors who become Space Wolves.
Shrine WorldGathalamor
A great shrine world of towering cathedrals and pilgrim-choked cities, sanctified by the Emperor's own presence in ages long past.
Forge WorldGraia
A strategically vital forge world whose orbital manufactorums arm the Imperium's crusades and whose defence has become legend among the faithful.
Knight WorldHonourum
A proud Knight world of feudal houses and towering war-machines, whose noble bloodlines send their armoured champions to the Emperor's wars.
Fortress WorldHydra Cordatus
A remote fortress world whose great Citadel of Tor Christo withstood a legendary siege by the Iron Warriors of the traitor legions.
Fortress WorldHydraphur
A fortified naval sector capital, its orbital docks and cathedral-spires anchoring Imperial power across a swathe of the western stars.
Garden WorldIax
The fabled Garden World of Ultramar, an agri-paradise of orchards and vineyards whose beauty has drawn ruin more than once.
Fortress WorldInwit
A frozen death-world of endless glaciers and buried city-hives, the ancestral homeworld of Rogal Dorn and the Imperial Fists.
CraftworldIyanden
The dying craftworld of ghosts, its silent halls defended by the wraith-hosts of its honoured dead.
Fortress WorldKar Duniash
The fortress-capital and Naval headquarters of the Ultima Segmentum, a bastion-world coordinating the defence of the galaxy's vast eastern expanse.
Civilised WorldKonor
A vital star system of Ultramar whose worlds became the crucible of a desperate war against the tide of Chaos.
Dead WorldKrieg
A radiation-poisoned wasteland that atones for old rebellion through the endless self-sacrifice of the grim Death Korps.
Contested WorldKronus
A varied frontier world torn apart in the Dark Crusade, its plains and cities contested by a host of rival armies.
Forge WorldLucius
A forge world whose teleportation arrays let its Titan Legion strike anywhere, its machine-cults bound to the eldritch science of the warp-gate.
Moon of TerraLuna
Terra's cratered moon, cradle of gene-wrought secrets and silent sisterhoods, bound forever in orbit about the throneworld of mankind.
Civilised WorldMacragge
Jewel-capital of Ultramar and seat of the Ultramarines, a world of ordered cities and marble fortresses on the Eastern Fringe.
Tomb WorldMandragora
The crownworld of a proud Necron dynasty, a monument-shrouded tomb realm risen once more to reclaim the galaxy its lords ruled in ages past.
Forge WorldMars
The Red Planet and holiest of all forge worlds, where the priests of the Machine God have laboured without cease for ten thousand years.
Daemon WorldMedrengard
The iron prison-world of the Iron Warriors, a bleak fortress-planet of endless bastions ruled by the daemon primarch Perturabo.
Death WorldMedusa
A brutal, storm-lashed death world of shifting continents and iron-hard clans, unyielding crucible of the Iron Hands.
Forge WorldMetalica
A wholly industrialised forge world of endless machine-cities, whose Legio Metalica Titans march to war beneath skies black with foundry-smoke.
Hive WorldNecromunda
A polluted hive world of towering spires and lawless underhives, its teeming billions ruled by feuding noble houses and gangs.
Death WorldNocturne
A volcanic death world of quakes and eruptions, tidally tormented by its own moon, forge-home of the master-smith Salamanders.
Destroyed WorldNostramo
A lightless mining world ruled by terror, birthplace of the Night Haunter, destroyed by its own sons in a fit of spite.
Subjugated WorldOlympia
A mountainous world of siege-fortresses and warring city-states, brutally subjugated and finally destroyed by the sons it bred.
Shrine WorldOphelia VII
A vast Shrine World of the Ecclesiarchy and a great convent of the Adepta Sororitas, its cities a labyrinth of cathedrals and reliquaries.
Civilised WorldParmenio
A populous industrial world of Ultramar and a great training ground where the realm's armies muster and drill for war.
Civilised WorldPavonis
A wealthy Imperial mining and manufacturing world riven by intrigue, rebellion and the poisonous whispers of the alien and the heretic.
Fortress-MonasteryPhalanx
A colossal mobile star-fort, the wandering fortress-monastery of the Imperial Fists, older than the Imperium itself and armed to shatter fleets.
Fortress WorldPiscina IV
A well-defended Imperial world and Dark Angels protectorate, wracked by a sudden Ork uprising that erupted from within its own subject population.
Ruined WorldProspero
The shining city of sorcerers, once a haven of forbidden knowledge, now a burned and broken ruin beneath a silent sky.
Civilised WorldRynn's World
A verdant Imperial world and Chapter homeworld of the Crimson Fists, nearly annihilated when a colossal Ork WAAAGH! shattered its cities.
Forge WorldRyza
A premier plasma-forge world of the Machine Cult, coveted for its unmatched mastery of plasma weaponry and besieged again and again across the ages.
Sept WorldSa'cea
A densely populated fire-sept of martial tradition and rigid honour, its billions forged into disciplined cadres of the Greater Good.
CraftworldSaim-Hann
The Wild Host craftworld of savage riders, whose warriors charge to battle astride shrieking jetbikes and skimmers.
Shrine WorldSanctuary 101
A remote convent world where the Adepta Sororitas first met the Necrons in battle, a garrison overwhelmed by the awakening dead.
Penal WorldSavlar
A wretched penal mining world whose convict labourers toil in poisoned depths and are sent to war as the infamous Savlar Chem-Dogs.
Hive WorldScintilla
The teeming capital hive world of the Calixis Sector, seat of the Lord Sector and a nexus of trade, intrigue and heresy.
Mining WorldSepheris Secundus
A frozen feudal mining world of the Calixis Sector, its endless mines worked by a downtrodden serf population beneath a cruel nobility.
Daemon WorldSicarus
The dark cathedral-world of the Word Bearers, a blasphemous seat of Chaos worship where hymns of damnation never cease.
Tomb WorldSolemnace
A Necron tomb world transformed into a vast galleria of captured wonders, where a collector-lord hoards the plundered treasures of a hundred races.
Daemon WorldSortiarius (the Planet of the Sorcerers)
The daemon world sanctuary of the Thousand Sons, a realm of impossible geometry where sorcery reshapes the very laws of reality.
Civilised WorldSotha
A frontier world of Ultramar and cradle of the Scythes of the Emperor, later devoured by the great maw of Hive Fleet Kraken.
Forge WorldStygies VIII
A secretive forge world of dubious loyalty and forbidden research, master of stealthy war-engines and keeper of xenos secrets best left buried.
Desert WorldTallarn
A vast desert world poisoned in a single treacherous strike, later famed for its raiders and history's greatest tank battle.
Death WorldTanith
A lost forest world consumed by Chaos, remembered only through the survivors who became the peerless scouts of the Tanith First-and-Only.
Mining WorldTaros
A scorching desert mining world on the Eastern Fringe that turned to the T'au and drew the wrath of a full Imperial war upon its sands.
ThroneworldTerra
Cradle of humanity and beating heart of the Imperium, where the Emperor endures in eternal agony as ten thousand years of pilgrims pass beneath His walls.
Warp RiftThe Eye of Terror
A monstrous wound where the warp drowns reality, a hell of daemon worlds and damned Legions on the Imperium's northern flank.
Daemon WorldThe Plague Planet
A rotting daemon world within the Eye of Terror, festering seat of the Death Guard where pestilence is celebrated as a blessing.
Fortress-MonasteryThe Rock
The mobile fortress-monastery of the Dark Angels, a broken shard of a lost world that roams the void bearing terrible secrets.
Forge WorldTigrus
A once-great forge world lost to Chaos, its ruined manufactorums now churning out weapons of damnation for the traitor legions.
Fortress-MonasteryTitan
The largest moon of Saturn and the hidden fortress of the Grey Knights, a frozen bastion cloaked from the sight of all mankind.
Dead WorldTsagualsa
A lightless dead world of ash and bone, the terror-fortress from which the Night Lords once spread fear across the stars.
Ork WorldUllanor
The Ork empire crushed in the Great Crusade's mightiest triumph, later reborn as a greenskin stronghold beyond all reckoning.
CraftworldUlthwé
The Damned Craftworld, drifting in the shadow of the Eye of Terror, its seers gambling countless lives against the doom that stalks their people.
Ice WorldValhalla
A frozen world plunged into eternal winter by catastrophe, whose stoic ice warriors wage war in numberless, uncomplaining ranks.
Sentinel WorldVigilus
A crucial sentinel world guarding the one stable warp-path across the Great Rift, besieged from every side at once.
Sept WorldVior'la
A radiant sept world of the T'au whose fierce Fire caste warriors are counted the most aggressive and disciplined in the Greater Good's armies.
Armoury WorldVraks
A grim munitions-depot world turned into a seventeen-year meat-grinder when its own garrison fell to heresy.
Feral WorldZhur
A remote feral frontier world of savage tribes and untamed wilds, its hardy people prized as recruits for the Emperor's fighting forces.