Of all the craftworlds that ply the endless void, none keeps its own counsel so jealously as Alaitoc. It follows a course far out along the galactic rim, beyond the charts of the Imperium and the sight of most who might trouble it, and its Farseers guide it ever further from the crowded heart of the galaxy. This distance is no accident but a creed, for the folk of Alaitoc hold that isolation is the surest shield against the doom that consumed their ancestors.
Where every craftworld guards against the pull of excess that birthed Slaanesh, Alaitoc's vigilance borders on the merciless. Its society is bound by codes of conduct so exacting that even by the standards of a people who walk rigid Paths to master their own passions, life aboard the craftworld can feel a gilded cage. Rather than submit to so unyielding a regimen, a great many of Alaitoc's children choose instead to cast themselves out, walking the Path of the Outcast to taste the freedom of the wider galaxy before the discipline of the craftworld smothers them.
These exiles become Rangers, and none are more numerous or more deadly than those of Alaitoc, whose long rifles account for warlords and champions across a hundred warzones. The most committed among them pass beyond even this to become Pathfinders, surrendering themselves wholly to the wanderer's life as an Exarch surrenders to war. The Starstriders, as Alaitoc's rangers name themselves, roam farther than any other Aeldari, and it is from their watchful shadows that much of the Imperium's scant understanding of their race has been gleaned. When war calls them home, they return to fight beneath banners of deep midnight blue, hardened by the void and pitiless in their aim.
Aeldari
Order of battle
The Craftworld Alaitoc field the units of the Aeldari — a detachment from the roster:
Kindred formations
Other Aeldari formations
Biel-TanThe Swordwind, most militant and idealistic of the great craftworlds, whose people refuse to accept the Aeldari as a spent and dying force. Biel-Tan dreams of rebuilding the shattered empire of old, and its armies are composed of Aspect Warriors in numbers no other craftworld can match, striking with the disciplined ferocity of those who believe their race can still reclaim its lost supremacy.
IyandenThe Ghost Craftworld, once among the most populous and splendid of all Aeldari vessels, now a haunted shell that lost the overwhelming majority of its people to catastrophe. To survive at all, Iyanden marches its very dead into battle, animating the spirits of fallen ancestors within wraith constructs so that the honoured departed might still defend the dwindling living.
Saim-HannThe Wild Host, a craftworld of proud kindred clans who prize speed, daring, and personal honour above the patient strategies of their kin. Saim-Hann wages war from the saddle of skimming jetbikes and grav-tanks, its warriors striking in headlong charges that reflect a fierce, almost barbaric spirit tempered only by an intricate code of martial etiquette.
The YnnariThe Ynnari are the Reborn, a movement that cuts across every division of the Aeldari race in devotion to Ynnead, the long-dormant god of the dead. Craftworlder and Drukhari, Corsair and Harlequin, Exodite and outcast gather beneath the banner of the whispering god, united by the conviction that only his full awakening can deliver their species from oblivion and shatter the tyranny of Slaanesh. Led by the prophet Yvraine and her Triumvirate, they wield the very energy of death as a weapon.
UlthwéThe Damned Craftworld, drifting in the shadow of the Eye of Terror and shielded by the greatest concentration of seers among the Aeldari. Its people live under constant threat from the daemonic horrors that spill from that hellish wound, and this proximity to ruin has forged a somber, disciplined culture that treats prophecy as a weapon and survival as a duty owed to the whole species.