Every general in the Mortal Realms has heard the pitch, usually delivered at a very safe distance: for enough ale, enough meat, and a sack of whatever glitters, Big Drogg will kick down the thing that is bothering you. Few mega-gargants have made mercenary life into such a career. Drogg has fought for warlords, princes, and tyrants across every Grand Alliance, and — if the stories are true — ate at least one employer over a billing dispute. His name travels ahead of him as both promise and threat.
True to his Gatebreaker blood, Drogg specializes in fortifications, and his signature technique is precisely what his name advertises. Gates, watchtowers, and the reputations of master masons have all ended beneath that boot. Employers who pay promptly get a siege finished by suppertime; employers who quibble discover that a mega-gargant considers a contract binding in one direction only. The free cities keep a standing record of his last known heading, which is as close as anyone has come to controlling him.