
Warhammer 40,000 · The order of battle
Warhammer 40,000 Units
Every catalogued unit across the Warhammer 40,000 factions — search by name, or filter by faction and battlefield role.
525 units · Warhammer 40,000 (modern) · page 14 of 22
This index covers the modern Warhammer 40,000 range. Horus Heresy forces have their own unit index and a setting hub.
Heavy Support · VehicleNight SpinnerAeldariThe Night Spinner hurls storms of razor-edged monofilament across the battlefield, and where its webs settle, flesh and armour are sliced silently apart.
Elites · InfantryNobzOrksThe biggest and most brutal Boyz in any mob, elevated to leadership by their sheer capacity to hurt anything nearby.
Troops · InfantryNoise MarinesEmperor's ChildrenNoise Marines are the iconic sonic warriors of the Emperor's Children, so deadened by millennia of overindulgence that only the most extreme stimuli can still reach their ruined senses. They wield sonic weaponry that transforms sound into a physical weapon, turning the battlefield into a stage for their hideous performances. Every deafening blast is at once an instrument of slaughter and a note in a symphony offered to Slaanesh.
Heavy Support · MonsterNorn EmissaryTyranidsA towering psychic assassin grown by a Norn Queen to hunt gifted enemy commanders, stalking its marked prey with terrible strength and warp-born power.
Troops · InfantryNovitiate SquadAdepta SororitasNot yet fully professed but already fervent, these aspirant Sisters march to war to prove their faith in the crucible of battle.
Elites · InfantryNoxious BlightbringerDeath GuardThe Noxious Blightbringers are heralds of doom who pace before the Death Guard advance, tolling great rusted bells whose sound saps the enemy's will. Their solemn tocsins announce that Mortarion's sons have come, and that death follows close behind.
Troops · SwarmNurglingsChaos DaemonsGleeful, boil-born imps that swarm from the guts of Nurgle's greater daemons to gnaw and pester.
Heavy Support · Daemonkin InfantryObliteratorsChaos Space MarinesBloated fusions of flesh, daemon, and machine, Obliterators grow living weapons from their own bodies, spitting fire from ever-shifting armaments welded into their corrupted forms.
Elites · Abhuman Shock InfantryOgrynsAstra MilitarumOgryns are towering abhuman brutes, three metres of muscle and armour-thick hide pressed into service as the Astra Militarum's shock troops. Slow of wit but immensely strong and unshakeably loyal, they wade through firestorms that would shred lesser soldiers and tear the enemy apart at close quarters with ripper guns and bare, ham-sized fists.
Heavy Support · WalkerOnager DunecrawlerAdeptus MechanicusThe Onager Dunecrawler is a rugged, four-legged war engine that serves as the primary heavy walker of the Skitarii legions, its armoured hull mounted upon crawling limbs that carry it across the most treacherous terrain. Configured with a variety of devastating primary weapons, from the reality-warping neutron laser to the searing eradication beamer, it lends heavy fire support and durable resilience to any Mechanicus force. Reliable, adaptable, and heavily armed, it is the workhorse war engine of the forge worlds.
Fast Attack · InfantryOphydian DestroyersNecronsSerpent-bodied killers that burrow through dimensions and erupt from solid ground, hyperphase blades already swinging before the earth stops trembling.
Lords of War · OrdinatusOrdinatusTitan LegionsA colossal tracked siege-engine of the Adeptus Mechanicus, mounting a single planet-shaking weapon too vast for any Titan to bear.
Troops · InfantryOrdo Xenos RetinueImperial AgentsAn Ordo Xenos Retinue is a hand-picked band of specialists gathered by an Inquisitor to wage war upon the alien. Comprising veteran soldiers, skilled trackers, and grim adepts, they bring diverse talents to bear against xenos threats. Loyal to their master above all, they serve as the Inquisitor's eyes, blade, and shield in the endless hunt against Mankind's alien foes.
Heavy Support · VehicleOrk BattlewagonOrksThe Orks' massive armoured battle-tank and troop-hauler, a rolling fortress bristling with guns and often crowned by a bone-crushing deff rolla.
HQ · InfantryOrk Big MekOrksAn Ork engineering genius who builds the Waaagh!'s deadliest and least predictable war-tech, from force fields to reality-tearing shokk attack guns.
Troops · InfantryOrk BoyzOrksThe backbone of every Ork army, a green tide of choppas, sluggas, and unstoppable enthusiasm for the fight ahead.
Elites · InfantryOrk KommandosOrksOrk infiltrators who blacken their blades, smear on camouflage, and creep behind enemy lines to sabotage, ambush, and kill from the shadows.
Heavy Support · InfantryOrk LootasOrksThieving Orks who bolt looted weaponry into roaring deffguns, delivering a warband's heavy firepower while pilfering anything not nailed down.
Elites · InfantryOrk PainboyOrksAn Ork battlefield surgeon whose glee for cutting, stitching, and improving patients with bioniks keeps the mob fighting and thoroughly terrified.
Fast Attack · InfantryOrk StormboyzOrksRebellious young Orks who embrace discipline and drill, then hurl themselves across the battlefield on wildly unreliable rokkit packs to lead the charge.
Troops · InfantryOrk TankbustasOrksOrks addicted to the thrill of blowing up armour, hunting the biggest tanks they can find with rokkits, magnetic bombs, and explosive-strapped squigs.
Dedicated Transport · VehicleOrk TrukkOrksA ramshackle, scrap-built Ork transport with one purpose: hurling a mob of howling Boyz across the battlefield and into the enemy as fast as possible.
HQ · InfantryOrk WarbossOrksThe biggest, meanest, and most cunning Ork in the warband, whose sheer size and brutality bend an entire mob or Waaagh! to his will.
HQ · InfantryOrk WeirdboyOrksAn Ork psyker who soaks up the raw Waaagh! energy of the mob around him and vents it as green lightning, teleportation, or a catastrophic exploding head.