Kommandos are the Orks who have embraced a way of war most greenskins find faintly shameful: sneaking. Rather than charge headlong into the foe like a self-respecting Boy, a Kommando relies on stealth, ambush, and dirty tricks, slipping behind enemy lines to plant explosives, sever supply routes, and cut throats in the dark. To the average Ork this rather misses the point of a fight, since killing an enemy before he can swing back defeats the whole purpose, yet nobody can argue with how brutally well it works.
A Kommando strips down to the barest essentials and daubs his skin with stripes of dirt, soot, blood, and worse, blending into terrain that a normal Ork would simply trample across in full view. Their blades are blackened to kill the shine, their movements uncharacteristically quiet, and their favoured tactics turn on striking from the one direction the enemy least expects. Many carry heavier gear as well, a burna to set fires and spread panic, a rokkit launcha for tougher targets, turning a silent infiltration into sudden, roaring chaos on command.
A great many Kommandos hail from the Blood Axe clan, whose comfort with cunning and unconventional tactics breeds naturals for the work. Whatever their origin, the finest of them attain an almost supernatural mastery of infiltration, becoming ghost stories that haunt enemy camps: figures glimpsed at the treeline, sentries found cold at dawn, and whole positions unravelling from within before a single proper battle has even begun.