The Draichi Ganeth are the face the cult of Khaine chooses to show the world. Where other temples work in shadow or seclusion, the Draichi Ganeth perform — settling questions of honour, precedence, and even doctrine through formal duels fought before roaring crowds, in arenas where the bladework of the faithful becomes public spectacle. To the free cities of Order, this is the acceptable temple: dazzling, disciplined, and thrilling to watch.
Behind the pageantry lies the deadliest edged discipline in the Mortal Realms. The duels are not theatre but training raised to the pitch of art, honing witch aelves and Sisters of Slaughter into blade-dancers of terrifying precision — and the crowds that pay to be entertained are, unknowing, funding and worshipping at once. Every gasp at a flawless killing-stroke is a small offering, and the temple collects them by the thousand.
The genius of the Draichi Ganeth is that the audience rarely asks what all this exquisite skill is being sharpened for. They see sport where the temple performs sacrament, spectacle where the Daughters of Khaine quietly recruit devotion — and when the same duellists take a battlefield, the cities that cheered them remember, too late, that a performance was only ever a rehearsal.
Daughters of Khaine
Order of battle
The Draichi Ganeth field the units of the Daughters of Khaine — a detachment from the roster:
Kindred formations
Other Daughters of Khaine formations
Hagg NarThe First Temple, cradle of the faith and seat of Morathi-Khaine herself, where the Máthcoir — the Mother Cauldron — seethes at the heart of the shadow-city. The Daughters of the First Temple fight with the terrible confidence of those who stand nearest the goddess, and they are sent wherever the war of faith burns hottest.
KhailebronA temple that treats shadow as sacrament, mastering concealment, misdirection, and the quiet knife. Khailebron war-covens walk the umbral paths of Ulgu to arrive where no army should be, strike without warning, and vanish before any alarm can be raised.
The KraithThe wildest of the temples, zealots who hold that Khaine lives within the act of slaughter itself and that restraint in battle borders on heresy. Their crimson rites and headlong assaults unsettle even other Daughters, for the Kraith accept no law on the battlefield but the blade's.