House Raven governs a frozen world of glaciers and iron citadels, a realm so bound to the Adeptus Mechanicus that its noble houses and the local priesthood have grown nearly indistinguishable across the millennia. Raven is a Questor Mechanicus house, having sworn its fealty to Mars in ages past in exchange for the continued flow of parts, expertise, and new-forged machines from the forge worlds.
This alliance has made Raven exceptionally strong. Where other houses husband a mere handful of precious Knight suits, Raven can field great arrays of god-machines, marching to war in numbers that dwarf lesser realms. Its scions follow a sterner tradition than the honour-obsessed houses of the loyalist Questor Imperialis, prizing the efficient annihilation of the Emperor's foes above the pursuit of personal renown.
Yet the relationship with the Machine Cult is not without friction. The priests of Mars regard the Knights as sacred war-relics to be deployed as the Omnissiah's will dictates, while the nobles of Raven cling to their ancient independence. This tension simmers beneath the ice, an old feud never quite resolved, as house and priesthood march together beneath banners of black and pale bone.
Imperial Knights
Order of battle
The House Raven field the units of the Imperial Knights — a detachment from the roster:
Kindred formations
Other Imperial Knights formations
House CadmusJungle-lord Nobles of mutant-haunted Raisa, whose annual ritual hunt, the Cull, hones them into peerless slayers of the Imperium's foes.
House GriffithHouse Griffith is a proud and ancient loyalist house whose scions temper valour with cunning, favouring measured warfare over heedless aggression. Long allied with the Astra Militarum, Griffith's Knights are famed for their discipline on the battlefield and their willingness to fight as part of a wider host rather than seeking solitary glory. Their tacticians are studied and respected throughout the Imperium's war colleges.
House HawkshroudA Questor Imperialis household bound by an unbreakable code of honour, whose Knights answer every call to arms and are therefore forever scattered across a thousand distant war zones.
House KrastHouse Krast is a fervently loyal Questor Mechanicus house defined by its relentless, unforgiving prosecution of war and its particular hatred of the Chaos-corrupted Traitor houses. Krast follows the austere Code Martial, subordinating individual glory entirely to the cause of the Emperor. Its scions are grim, uncompromising warriors who show no mercy and expect none.
House MortanThe grim Dolorous Knights of the night-world Kimdaria, a household forged by twenty millennia of lonely war against the horrors that stalk its sunless forests.
House TaranisThe First House, most ancient of all knightly lineages, forged upon Mars alongside the Knight suit itself and sworn in undying fealty to the Machine God.
House TerrynHouse Terryn is among the most storied and populous of the loyalist Knightly houses, renowned for its fierce cavalry doctrine and its reverence for the purest ideals of the Code Chivalric. Its scions favour the headlong charge, closing with the foe to win glory in the crucible of close combat. Terryn's warriors are famed for their bravery bordering on recklessness, a trait celebrated in the ballads of their homeworld.