
The Old World · The order of battle
The Old World Units
Every catalogued unit across the The Old World factions — search by name, or filter by faction and battlefield role.
224 units · page 7 of 10
Artillery · War MachineOrgan GunDwarfen Mountain HoldsA multi-barrelled dwarf cannon that unleashes a rolling thunder of shot down the length of an enemy formation, engineered to devastate and — usually — to work.
Cavalry · Light CavalryOutridersEmpire of ManGrim professional horsemen armed with repeater handguns, who ride circles around the foe and hose them down with disciplined, mechanical fire.
Core · Missile InfantryPeasant BowmenKingdom of BretonniaCommoner archers with longbows and sharpened stakes — the weapon chivalry disdains, and the one that wins Bretonnia's battles before the charge ever lands.
Core · InfantryPeasant Long-SpearsGrand CathayLevied commoners armed with long spears, whose vast disciplined blocks blunt the enemy charge and buy the jade legions their time.
Special · Flying CavalryPegasus KnightsKingdom of BretonniaKnights borne to war on the wild pegasi of the Grey Mountains, falling upon war machines and command posts out of a clear sky.
Elite · InfantryPhoenix GuardHigh Elf RealmsSilent, white-masked temple guardians who know the hour of their own deaths and fight without fear, wielding halberds in eerie, wordless discipline.
Core · InfantryPink Horrors of TzeentchDaemons of ChaosThe capering sorcerer-daemons of the Changer of the Ways, who hurl multicoloured flame and split into two spiteful Blue Horrors when slain — so that killing them can leave more daemons than before.
Cavalry · Light CavalryPistoliersEmpire of ManHighborn young hotheads who gallop close to blast the foe with a storm of pistol-fire, then wheel away laughing before the enemy can reply.
Special · InfantryPlague MonksSkavenThe frenzied faithful of Clan Pestilens, disease-worshippers who charge as an act of ecstasy, spreading contagion with rusted blades and reeking censers and heedless of any wound.
Core · InfantryPlaguebearers of NurgleDaemons of ChaosThe mournful tallymen of the Plague-Father — bloated, rotting daemons of dreadful endurance who shuffle forward in droning ranks that no amount of slaughter seems to thin.
Rare · War MachinePlagueclaw CatapultSkavenClan Pestilens' engine of contagion, flinging festering payloads of diseased filth that leave whole regiments retching and rotting.
Special · Missile InfantryPoisoned Wind GlobadiersSkavenMasked Clan Skryre gas-troops who fling fragile globes of warpstone poison that burst into choking, corrosive clouds of green death.
Battleline · InfantryQuarrellersDwarfen Mountain HoldsSteadfast dwarf crossbowmen whose disciplined volleys punch through armour and drop the foe long before he can close to swing a blade.
Special · Heavy CavalryQuesting KnightsKingdom of BretonniaKnights who have forsworn all comfort to seek the Grail, wielding great blades two-handed and asking no quarter until their sacred quest is done.
Special · Monstrous InfantryRat OgresSkavenThe flesh-forged monsters of Clan Moulder — hulking part-rat abominations bred in the Hell Pit and driven to war by whip-wielding Packmasters, as dangerous to their own side as to the foe.
Special · Monstrous BeastRazordon Hunting PackLizardmenBristling reptilian artillery that launches volleys of barbed spines at any foe rash enough to approach.
Monster · Monstrous BeastRazorgor HerdBeastmen BrayherdsEnormous, half-mad chaos boars of the deep wood, near-impossible to control and eager to gore anything that moves.
Artillery · War MachineRepeater Bolt ThrowerHigh Elf RealmsThe Eagle Claw — an elegant elven ballista that looses single shield-splitting bolts or rippling volleys of darts from walls, hilltops, and warship decks.
Special · Monstrous CavalryRipperdactyl RidersLizardmenSkink braves astride frenzied flying reptiles that fall upon the foe in a whirlwind of hooked claws and tearing beaks.
Skirmishers · War BeastsSabretusk PackOgre KingdomsLean mountain hunting-cats the size of warhorses, loosed ahead of the horde to run down scouts, harry flanks, and drag away lone riders.
Special · Monstrous BeastSalamander Hunting PackLizardmenFire-breathing reptiles herded to war by skink handlers, spewing streams of caustic flame across the enemy ranks.
Core · InfantrySaurus WarriorsLizardmenCold-blooded killers hatched already knowing war, the unbreakable core of every temple-city's legions.
Special · InfantrySavage OrcsOrc & Goblin TribesNear-naked, warpaint-daubed orcs who charge in a howling frenzy, trusting painted sigils and sheer ecstatic violence to carry them through anything.
Rare · War MachineScreaming BellSkavenA great cracked bell of warp-bronze tolled by a Grey Seer, each peal driving the skaven to frenzy and filling their foes with dread.