Barak-Urbaz, the Market City, is the merchant heart of the Kharadron sky-empire — the place where anything found in the Mortal Realms can be bought, sold, or, better still, profitably arbitraged. Its trade-halls never close, its exchange-floors roar louder than any endrin, and its wealth is drawn not from any single commodity but from standing forever in the middle of every transaction and taking its share of the flow.
Its Aether-Khemists are acknowledged the finest refiners in the sky, able to wring rich dividends of aether-gold from thin, exhausted seams that other ports would survey once and abandon. That talent for finding value in the marginal extends to its company. The docks of Barak-Urbaz welcome traders no other duardin would suffer aboard — grots, mortals, stranger things yet — on the sensible principle that a customer's coin spends the same whatever hand it comes from. Here the sacred Code is treated less as rigid law than as an art form, endlessly reinterpreted sub-clause by sub-clause in pursuit of the deal.
Within the Kharadron Overlords, Barak-Urbaz is the open hand of commerce — the port that will trade with anyone, weigh every principle against its price, and somehow turn even a losing war into a line of profit.
Kharadron Overlords
Order of battle
The Barak-Urbaz field the units of the Kharadron Overlords — a detachment from the roster:
Kindred formations
Other Kharadron Overlords formations
Barak-NarThe greatest of the sky-ports and the seat of Kharadron science, Barak-Nar holds more Geldraad seats than any rival and never lets them forget it. Its people prize reason, progress, and achievement above all — magic is distrusted, tradition is negotiable, and the only ancestor worth venerating is the one who filed the patent. Its fleets are the proof of its philosophy: the largest, the newest, and the most profitable in the skies.
Barak-ThryngThe most stubborn of the sky-ports, Barak-Thryng never quite signed away its ancestors. Its people keep the old grudges, honour the old gods in defiance of polite Kharadron opinion, and hold every contract to the letter with a patience that outlasts empires. Other ports call them backward; Thryngsons reply that a people who forget where they came from will not much care where they fall.
Barak-ZilfinThe Windswept City breeds the finest aeronauts in the Mortal Realms, and knows it. Zilfin captains read weather the way khemists read a ledger, coaxing speed and grace from their vessels that other ports flatly call impossible. When the great fleets muster, it is usually a Barak-Zilfin navigator who is asked to find the way.