Barak-Nar, the City of the First Sunrise, is the greatest of the sky-ports and the intellectual capital of the Kharadron. More seats upon the ruling Geldraad belong to Barak-Nar than to any rival, and its admirals take pains never to let the other ports forget it. Here the guiding faith is not in gods or grudges but in progress — reason, invention, and measurable achievement, pursued with the fervour other duardin reserve for the honour of their ancestors.
That creed shapes everything. Magic is regarded with cool suspicion, tradition is a thing to be revised the moment a better method is proven, and the only forefather truly worth venerating, a Barak-Nar wit will tell you, is the one who filed the patent. Its academies and endrineering guilds birth the innovations that the whole sky-fleet later adopts, and its aether-endrins drive the largest, newest, and most profitable vessels aloft. Barak-Nar builds the future and then sells it, at a fair markup, to everyone else.
Within the Kharadron Overlords, Barak-Nar is the proud exemplar of the enlightened sky-port — wealthy, rational, and faintly insufferable, forever certain that its way is not merely one way of doing things, but simply the correct one.
Kharadron Overlords
Order of battle
The Barak-Nar field the units of the Kharadron Overlords — a detachment from the roster:
Kindred formations
Other Kharadron Overlords formations
Barak-ThryngThe most stubborn of the sky-ports, Barak-Thryng never quite signed away its ancestors. Its people keep the old grudges, honour the old gods in defiance of polite Kharadron opinion, and hold every contract to the letter with a patience that outlasts empires. Other ports call them backward; Thryngsons reply that a people who forget where they came from will not much care where they fall.
Barak-UrbazThe Market City is the merchant heart of the Kharadron empire, where anything in the realms can be bought, sold, or profitably arbitraged. Its Aether-Khemists are acknowledged as the finest refiners aloft, wringing dividends from seams other ports would write off, and its docks welcome traders no other duardin would tolerate. In Barak-Urbaz the Code is less a law than an art form.
Barak-ZilfinThe Windswept City breeds the finest aeronauts in the Mortal Realms, and knows it. Zilfin captains read weather the way khemists read a ledger, coaxing speed and grace from their vessels that other ports flatly call impossible. When the great fleets muster, it is usually a Barak-Zilfin navigator who is asked to find the way.