The Great Nation of Ymetrica dwells among the white peaks of Hysh, where the highest and greatest temples of the Alarith cling to the roof of the world. In a civilization intoxicated by brilliance, Ymetrica prizes something close to heresy — endurance over dazzle, patience over genius, the slow certainty of stone over the quicksilver flash of the mind. Its aelves take their philosophy from the mountains themselves: that what cannot be moved cannot be beaten, and that permanence is its own kind of perfection.
Its Alarith warriors bond their spirits to the deep and ancient stone until they fight with a mountain's immovable weight, planting themselves before an onrushing horde and simply refusing to be shifted. Ymetrica is the anvil upon which invasions of the Ten Paradises are broken; time and again its ranks have absorbed the full fury of an enemy and worn it patiently to nothing. Even its Vanari, trained elsewhere to swift and graceful manoeuvre, fight in the Ymetrican way — last to move, and impossible to move through.
Within the Lumineth Realm-lords, Ymetrica is the unshakeable foundation — the nation that answers the realm's cleverness with the one virtue cleverness cannot outlast, and holds the line while brighter nations burn.
Lumineth Realm-lords
Order of battle
The Ymetrica field the units of the Lumineth Realm-lords — a detachment from the roster:
Kindred formations
Other Lumineth Realm-lords formations
IliathaThe nation of unity, where aelven souls are born twinned and whole regiments move like one creature wearing many bodies. Iliatha's Vanari hosts are the most drilled in all Hysh, every pike and arrow falling in eerie unison. Their perfection has a price: when one twin dies, the other fights on with half a soul, and Iliatha forgets none of them.
SyarThe nation of makers, whose forges work sunmetal and aetherquartz into wargear that other Great Nations treat as relics. Syar answered the shame of the Spirefall with craft, hammering grief into beauty until its armies gleam like walking reliquaries. To carry a Syari blade is to carry an apology centuries in the polishing.
ZaitrecThe nation of mages, marked with the lunar rune of Celennar and favored by Teclis himself. In Zaitrec even the common soldiery study the aetheric arts, and its Scinari are the finest battle-mages of the Ten Paradises. The other nations mutter that Zaitrec shines a little too brightly; Zaitrec serenely agrees.