The Great Nation of Syar answered catastrophe with craft. When the hubris of the Lumineth brought about the disaster of the Spirefall and shamed the whole civilization, other nations turned to penance or to war; Syar turned to its forges. Its smiths and mages work sunmetal and aetherquartz into wargear of such surpassing beauty that other Great Nations treat Syari pieces as relics, and its armies march to battle gleaming like reliquaries given legs.
There is purpose beneath the splendour. Every masterwork blade, every mirror-bright breastplate, is an act of atonement made solid — grief hammered patiently into beauty, a shame answered not with words but with generations of unmatched labour. To bear a Syari weapon is to carry an apology centuries in the polishing, and the aelves of Syar fight with the fierce care of artisans defending the finest thing they have ever made, which is, in the end, themselves.
Within the Lumineth Realm-lords, Syar is the great atelier — the nation that redeemed disgrace through mastery, and proved that among the Lumineth even remorse can be wrought into something worth going to war to protect.
Lumineth Realm-lords
Order of battle
The Syar field the units of the Lumineth Realm-lords — a detachment from the roster:
Kindred formations
Other Lumineth Realm-lords formations
IliathaThe nation of unity, where aelven souls are born twinned and whole regiments move like one creature wearing many bodies. Iliatha's Vanari hosts are the most drilled in all Hysh, every pike and arrow falling in eerie unison. Their perfection has a price: when one twin dies, the other fights on with half a soul, and Iliatha forgets none of them.
YmetricaThe mountain nation of Hysh, whose white peaks hold the greatest temples of the Alarith. Ymetrica prizes endurance over brilliance — near heresy among Lumineth — and its stone-bonded warriors are the anvil on which invasions of the Ten Paradises break. Even its Vanari fight like the mountain: last to move, and impossible to move through.
ZaitrecThe nation of mages, marked with the lunar rune of Celennar and favored by Teclis himself. In Zaitrec even the common soldiery study the aetheric arts, and its Scinari are the finest battle-mages of the Ten Paradises. The other nations mutter that Zaitrec shines a little too brightly; Zaitrec serenely agrees.