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Ironjawz

The biggest and loudest of the orruks: walking siege engines in beaten iron who follow Gork's simple creed of head-on annihilation. An Ironjawz fist on the march sounds like an avalanche learning to keep time, and it stops for exactly nothing.

Last modified: July 12, 2026

The Ironjawz are orruk-kind grown to its brutal apex: the biggest, meanest, most iron-hungry greenskins in the Mortal Realms, forged by generations of unbroken victory into something nearer a rockslide than an army. They venerate Gork, the smashing half of Gorkamorka, and their whole theology fits in a single article of faith: the best way through anything is straight through it.

They clad themselves in 'ardboy plate, crude slabs of beaten iron scavenged, extorted, or torn from the beaten, and the metal seems to thicken the more battles its wearer survives. A brawl of Ironjawz on the march is an assault on the senses: the shriek of dragged blades, the boom of iron-shod feet, the endless bellowed argument over who gets to hit the enemy first.

A warclan is ruled by its Megaboss, the single largest thing within it, and exists in permanent forward motion, for an Ironjawz denied a fight will cheerfully start one among his own. They do not besiege, flank, or feint; they find the thickest part of the enemy line and accelerate into it. The only strategy a Megaboss ever needs is a bigger choppa and a shorter run-up.

Order of battle

The Ironjawz field the units of the Orruk Warclans, a detachment from the roster:

Other Orruk Warclans formations

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Orruk Warclans