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Idoneth Deepkin · Formation

Ionrach

The eldest and greatest of the enclaves, seat of High King Volturnos and the closest thing the scattered Idoneth possess to a capital people. The Ionrach alone argue that the enclaves are one nation, and that the Deepkin might yet take an honest place among the peoples of Order — though the allies they fight beside rarely remember the alliance afterward.

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The Ionrach are the eldest and greatest of the Idoneth enclaves, seat of the High King Volturnos and the nearest thing the scattered sea-aelves have to a capital people. Where other enclaves are insular and secretive, the Ionrach look outward. Alone among the Deepkin they argue that the enclaves are not a loose scattering of raiders but a single nation in truth, and that the Idoneth might one day take an honest, open place among the peoples of Order rather than skulking forever beneath the waves as thieves of souls.

It is a noble ambition, and a lonely one. Volturnos and his kin fight beside the free cities and the storm-hosts when the cause aligns, lending the terror of the ethersea to the armies of Order — yet the soul-magic that cloaks their coming is a double-edged gift. The mortals they fight alongside rarely remember the alliance clearly once the battle recedes, their memories fogged by the very enchantments that let the Idoneth strike unseen. The Ionrach reach for fellowship and are forgotten by the allies they bleed for.

Within the Idoneth Deepkin, the Ionrach are the reluctant diplomats and would-be kings — the enclave still trying to believe that a people born of theft might yet earn a place in the light.

Idoneth Deepkin

Order of battle

The Ionrach field the units of the Idoneth Deepkin — a detachment from the roster:

Kindred formations

Other Idoneth Deepkin formations