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Death Guard · Formation

The Harbingers

The First Plague Company and the vanguard of the Legion, the Harbingers are those who arrive before the war truly begins. They are seeders of pestilence and heralds of ruin, slipping onto doomed worlds to spread contagion long before the main host makes planetfall. By the time defenders realise a Death Guard invasion is underway, the Harbingers have already ensured the outcome.

Contents

The Harbingers embody the Death Guard's belief that the deadliest battles are won before a shot is fired. Where the wider Legion advances as an inexorable tide, this Company works in the shadows of that advance, or far ahead of it, poisoning wells and reservoirs, tainting granaries, and loosing curated diseases into unsuspecting populations. They are masters of the slow apocalypse, sowing sickness that may take weeks or years to bloom into full catastrophe.

Warriors of the Harbingers regard themselves as the truest servants of the Grandfather, for they alone perform the sacred first act of sowing. Their champions carry censers and ampoules of prized contagion the way a devout pilgrim carries relics, dispensing them with ritual care. When the greater host finally arrives, it often finds a world already broken, its defenders feverish and demoralised, its infrastructure rotting. The Harbingers linger only to witness the harvest they have made possible, then move on to seed the next world in Nurgle's endless, patient campaign.

Death Guard

Order of battle

The The Harbingers field the units of the Death Guard — a detachment from the roster:

Kindred formations

Other Death Guard formations