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Dwarfen Mountain Holds

The holds of the Karaz Ankor in the Old World era, reclaiming lost settlements under Alrik Alriksson through royal armies and engineering expeditions.

Last modified: September 30, 2026

The Dwarfen Mountain Holds form the Karaz Ankor. In the period covered by Warhammer: The Old World, their rulers and guilds are looking outward, organizing efforts to recover lost settlements and technologies. The studio describes an opportunity for expansion alongside the dangers posed by Orcs, Goblins and other enemies.[1]

The king and the period[edit]

Alrik Alriksson rules as High King from Karaz-a-Karak. Thorgrim appears as Thorgrim Ulleksson, before becoming the High King known as Grudgebearer. The distinction places these characters at an earlier stage than their later Warhammer Fantasy stories.[1]

Reclaiming lost ground[edit]

The Time of Woes left many holds lost or isolated, but the Old World account emphasizes efforts to reclaim them. The campaign in the 2024 Arcane Journal centres on Khazid Vosk, a former Engineers Guild outpost occupied by Orcs. The expedition reaches and recovers its upper levels. Likewise, a Dwarf marker at Eight Peaks does not imply that every level has been secured.[1]

A reclamation story gives a different perspective from a last stand in an intact hold. The attackers may know what once stood in a place while having only partial control over what survives there. For a narrative game or terrain project, that provides a concrete premise: an occupied workshop, a recovered gate or a disputed route underground.

Royal armies and expeditions[edit]

The designers distinguish the Royal Clan and Expeditionary Force as different expressions of Dwarf society. The former emphasizes established martial tradition; the latter gives greater prominence to experimental engineering. The July 2024 discussion presents them as deliberate contrasts within the faction.[2]

That contrast helps organize a collection. A force built around a lord and retainers can have a different visual emphasis from a column of engineers and machinery. These are background and modelling choices; the composition rules for either army must be checked against the publication and updates being used.

Dwarfs beyond their holds[edit]

Imperial Dwarfs also live and work in human cities. The studio's miniature-history article connects this older background with mercenary models and explains Prince Ulther's Dragon Company as an outcast force seeking to restore its kin's honour.[3] A Dwarf encountered beside Imperial troops therefore need not be a visitor temporarily detached from a mountain stronghold.

Read the Empire of Man overview for the human realm beside the holds. The entries below connect this introduction with individual Dwarf characters and units.

Dwarfen Mountain Holds wallpapersFree 4K, HD, and phone downloads of the faction artwork.

Units

Characters

Subfactions

Sources & further reading

  1. Old World Almanack: The Lore of the Dwarfen Mountain Holds. Warhammer Community, , Reclamation, Alrik Alriksson, Thorgrim Ulleksson, Khazid Vosk and relations with the Empire. Accessed .Official source checked during the 2026-09-29 assisted audit; whole-page human review pending.
  2. Old World Almanack: How the Dwarfen Mountain Holds Fare in Battle. Warhammer Community, , Studio comparison of the Royal Clan and Expeditionary Force. Accessed .Official source checked during the 2026-09-29 assisted audit; whole-page human review pending.
  3. Old World Almanack: Old Miniatures and New. Warhammer Community, , Prince Ulther, Imperial Dwarfs and their place in human cities. Accessed .Official source checked during the 2026-09-29 assisted audit; whole-page human review pending.

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