Treelords are among the eldest of the noble spirits, grown vast on centuries of seasons until they stand as siege engines of living timber. In battle they move with deceptive slowness — then a limb like a ship's keel sweeps a rank of soldiers into the air, strangleroots burst from the soil to drag screaming despoilers under, and the enemy understands that the forest was never scenery.
Age is the point of a Treelord. Each carries lamentiri holding generations of memory: groves planted and groves burned, alliances honored and axes forgiven too soon. They are slow to wake because they have seen everything before, and terrible when woken for the same reason. When a Treelord groans into motion, the whole wargrove feels the song deepen, as if the forest itself had decided to attend the war in person.