Anvilgard festered upon the Charrwind Coast of Aqshy, a humid and lawless port where the promises of the Cities of Sigmar rang hollow. Founded to tame the Realm of Fire, it swiftly rotted from within, a place of thick fog, thicker corruption, and the endless coin-clink of a dozen scheming guilds. Here the drakes of the surrounding jungles were hunted for their venom, and the Order of the Amethyst Bear traded in secrets darker than any monster's blood.
The city's soul was a battlefield of shadow. Assassins of the Blacktalon and the sinister aelves of the Oss'a coven vied with the Ironweld and the merchant-princes, while beneath the streets slithered cults that worshipped the very drakes the city bled dry. Every alley held a knife, every contract a hidden clause, every friend a future betrayer.
Such venality proved Anvilgard's undoing. When the Daughters of Khaine schemed and the servants of the Everchosen turned the city's own greed against it, Anvilgard fell not to siege but to subversion, transformed into the Chaos city of Har Kuron. Its people were enslaved or corrupted, its watchtowers repurposed to darker gods. Thus is the lesson of the grim Mortal Realms writ plain: a city that trades away its honour piece by piece will one day find nothing left to defend, and the walls it raised against the dark will simply be handed the keys.