Across the western ocean lies Lustria, a vast continent smothered in fever-jungle, its air thick with rot, pollen, and the drone of ten thousand deadly things. Beneath the emerald canopy stand the temple-cities of the Lizardmen, pyramids of pale stone raised in the youth of the world by the Old Ones and their cold-blooded servants. To the Slann Mage-Priests who slumber within, this jungle is a sacred instrument, and every stone was set according to a cosmic Great Plan.
Lustria is not a land that suffers intruders. Its rivers teem with predators, its swamps breathe plague, and its ruins are guarded by the disciplined cohorts of the Saurus and the numberless Skink hosts. Countless expeditions of men and elves have sailed for its shores, lured by tales of gold and lost temples heavy with treasure. Most are swallowed by the jungle without trace, their bones added to its endless green hunger.
Yet even the eternal vigil of the Lizardmen has been broken. The Skaven have burrowed beneath the continent, and Dark Elf raiders scour its coasts, so that the temple-cities wage endless war to preserve what remains of the Great Plan. Ancient beyond reckoning and hostile to all warm-blooded life, Lustria endures as a green mausoleum of a vanished golden age, its secrets guarded by scaled hands that remember the first days of the world.