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Blighted region

The Chaos Wastes

A nightmarish expanse at the top of the world where reality dissolves and the raw stuff of Chaos churns across a poisoned, ever-shifting land.

Astrographic Chart

Altdorf, Capital of the EmpireAthel Loren, the Enchanted ForestAverheimBarak VarrBechafen, City of the MarshesCouronne, City of the GrailErengradHag Graef, the Dark CragHexoatl, City of the SunItzaKarak Azul, the Hold of IronKarak Eight PeaksKarak KadrinKaraz-a-Karak, the EverpeakKislev, the City of the Ice QueenLothernLustria, the Jungle ContinentMarienburgMiddenheim, the City of the White WolfMousillonNaggarondNaggaroth, the Land of ChillNehekhara, the Land of the DeadNuln, City of Iron and PowderParravon, City of the PeaksPraag, the Scarred CitySkavenblightSylvania, the Cursed ProvinceTalabheimTor Elyr, City of the LagoonsUlthuan, Isle of the High ElvesWolfenburgWurtbad, City of StirlandYvresse, the Misty IsleZhufbar, the Torrent GateZlatlan, the Fallen Temple-City

Chart of The Old World

At the roof of the world lie The Chaos Wastes, a domain where the boundary between the material world and the Realm of Chaos has worn away entirely. Here one of the ancient warp-gates of the Old Ones collapsed in ages past, and through the wound pours the undiluted energy of the Dark Gods. The land itself is unmade: mountains crawl, rivers run with liquid metal, and the sky boils in colours no sane eye should witness. Nothing here is fixed, and nothing here is safe.

Those who dwell within this blighted country do not endure it so much as embody it. Tribes of the Warriors of Chaos roam the frozen plains, warring endlessly to earn the favour of their patrons, while herds of Beastmen Brayherds prowl the twisted margins. Mutation is a blessing and a curse in equal measure, and the ambitious walk north in search of glory, damnation, or the coveted status of a Chaos champion.

Expeditions that venture into the Wastes rarely return, and those that do are seldom recognisable as the men who set out. Beyond the shifting horizon glitter the Realms of the Dark Gods themselves, promising apotheosis to any who can cross the maddening leagues between. Most find only oblivion, their bones added to the countless roads of the damned that thread this accursed land.