Middenheim, the City of the White Wolf, rises atop the Fauschlag — a colossal pillar of rock that thrusts from the heart of the Drakwald Forest, its sheer sides climbing hundreds of feet to a plateau where the whole city stands above the clouds. Only four great viaducts and a handful of guarded stairways connect it to the world below, which has made Middenheim one of the most defensible strongholds men have ever built; no army has ever taken it by storm.
It is the spiritual capital of the Cult of Ulric, god of wolves, winter, and battle, and the seat of the Ar-Ulric who leads that faith. At the city's heart burns the Sacred Flame of Ulric, a white fire said to have been kindled by the god himself, which no natural means can quench and which is held to be a sign of his favour upon the Empire. Middenheimers are a hardy, martial folk who scorn the softer south and hold their wolf-god's rites above the hammer-cult of Sigmar.
As capital of the province of Middenland, Middenheim gives the Empire some of its fiercest soldiers and its Knights of the White Wolf, warrior-nobles who ride to war with great hammers. Rival to Altdorf in pride if not in size, the city stands as a bastion of the north — an unbroken rock against every foe that has come howling out of the Drakwald.