Hexoatl, the City of the Sun, is one of the great temple-cities of the lizardmen, its stepped golden pyramids rising from the steaming jungles of northern Lustria. Ancient beyond mortal reckoning, it was raised in the dawn of the world by the enigmatic Old Ones' servants, and its plazas and ziggurats hum still with the cold, alien purpose of a civilisation older than any other in the world.
Guarded by cold-blooded legions of scaled warriors and ruled by the inscrutable slann mage-priests who slumber atop its highest temples, Hexoatl endures as a bastion of the great Plan its makers set in motion. Its treasures of gold and arcane relics are beyond counting, and it is precisely this hoard that draws the covetous from across the seas to their doom upon its jungle approaches.
For Lustria is a graveyard of ambition. The High Elf Realms have mounted grand expeditions to plunder Hexoatl's wealth, only to be swallowed by fever, ambush, and the wrath of its guardians, while the tunnelling hordes of the Skaven gnaw endlessly at the city from beneath, spreading their plagues through the sacred deeps. Time and again the temple-city has weathered invasion, its defenders erupting from the jungle in silent, disciplined fury to drive the interlopers back into the sea. Hexoatl abides as it always has, a gleaming and pitiless monument to a purpose no warm-blooded mind can fully grasp.