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Real-time / turn-based strategy

Total War: Warhammer II

Total War: Warhammer II expanded the fantasy strategy series in 2017 with a story-driven campaign built around a magical vortex four rival races race to control. Its striking new factions and, crucially, the combined 'Mortal Empires' mega-campaign — merging maps and rosters with the first game — made it the definitive way millions experienced the trilogy's ever-growing sandbox.

Contents

Total War: Warhammer II expanded Creative Assembly's fantasy strategy vision in 2017, moving the action to the New World across the seas and building its campaign around a compelling central hook: a great magical vortex whose control four rival races race to seize. Where the first game established the formula, the sequel refined and dramatised it, wrapping the usual conquest in a story-driven struggle with a definite goal.

The Vortex and four new powers

The headline campaign pitted four factions in a ritual race — the noble High Elves, their sadistic Dark Elf kin, the ancient reptilian Lizardmen, and the treacherous Skaven swarming up from below — each seeking to bend the Great Vortex to their ends. Completing ritual objectives triggered dramatic interventions and rival ambushes, giving the campaign map a narrative momentum the genre rarely attempts.

Building the mega-campaign

Most significantly, Warhammer II delivered the combined 'Mortal Empires' campaign, merging its map and roster with the original game's for owners of both — the first tangible payoff of the trilogy's grand connective design. This ever-growing sandbox, expanded further by years of DLC and free updates, became the definitive way millions experienced the series, treating each release as a building block rather than a standalone product.

Reception

Widely regarded as a substantial improvement on an already strong foundation, Warhammer II earned acclaim for its focused campaign, its striking new factions, and the sheer scale of the combined map. It cemented the trilogy as a phenomenon and stands, alongside its siblings, as a sibling property to the 40K strategy lineage — proof that Games Workshop's fantasy and science-fiction settings each spawned their own celebrated strategic epics.

Trailers & gameplay

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